









👁️🗨️ Elevate your game with the future of eye and head tracking!
The Tobii Eye Tracker 5 is a cutting-edge PC accessory that combines precise eye and head tracking technology to enhance gaming immersion across 170+ titles. It operates flawlessly in any lighting condition, requires no wearable gear, and integrates biometric security via Windows Hello, making it a versatile tool for gamers and professionals alike.






| ASIN | B0897GCBWW |
| Best Sellers Rank | #215,032 in Electronics ( See Top 100 in Electronics ) #155 in GPS Trackers |
| Country of Origin | China |
| Customer Reviews | 4.2 4.2 out of 5 stars (2,595) |
| Item Dimensions LxWxH | 40.5 x 4.5 x 8.3 Centimeters |
| Item Weight | 97 g |
| Item part number | 12007827 |
| Manufacturer | Tobii Tech AB |
| Product Dimensions | 40.5 x 4.5 x 8.3 cm; 97 g |
A**.
Nice one
I received a used product and later replaced it. Thank you for sending new product again after reporting to customer care.
A**R
Very HIGH price
Please lower the price rate, we have to buy it for eye gazing for Motor Neurone Disease, bedridden, from India.
S**I
Honestly with the debate between the Tobii and the trackerIR. Tobii takes the win it has a head and also eye tracker, it supports many games with it . I never had any issues with it. This was worth my money and I would highly recommend if you wanna step up your game.
M**N
It finally works great with Microsoft Flight Simulator 2024. It adds a whole other dimension to your flying without you having to deal with nausea från VR-headsets. With this you can see everything without having to move the mouse back and forth. Just turn your head and you'll see everything, whether it's inside or outside the cockpit.
J**L
I heard about the Tobii Eye Tracker 5 from a Flight Simulation YouTuber, and was intrigued to enhance my own Flight Simulation experience by adding a bit of VR aspect, without needing anything attached to my head. I figured the Tobii Eye Tracker 5 was the best option for my needs, and I have not been disappointed. The product does a fantastic job at alleviating my frustrations of having to manually pan around the cockpit whenever I need to view an instrument, or scan out the window. There are many programmable features, and you can set it all up however you like. I would highly recommend this system to those wanting to avoid head attachments. Great item!
I**A
Installing it was a bit tricky with all the softwares that you have to download, but when it works? IT WORKS😫
R**O
I'm an older gamer and bought Tobii specifically for use in Ghost Recon Breakpoint and Ghost Recon Wildlands. If you can afford it and want a more immersive experience in these games, I do recommend it. HOWEVER... let me give you my take on what really matters when Tobii is used in these games and what is somewhat a novelty. I'll discuss both types. The core feature - the single most important and immersion enhancing feature - is what the combination of what head and eye tracking does. It smoothly scrolls the screen depending on where you are looking. In "real life", you may turn your head or your eyes, or both. If you turn your head (say right) and then look even more right with your eyes, you are probably wanting to see the most you can peripherally. That's the heart of what Tobii does. It knows and interprets the COMBINATION of head and eye movement and knows when it needs to accelerate and exaggerate the screen scrolling. Just using an "Old School" head tracker can not do this. You can still scroll the screen with a head tracker like TrackIR, but you can duplicate the intelligent addition of eye tracking. Bottom line is that as your head and eyes work together, the flat screen world in front of you makes an honest attempt to simulate the real world. Please note: Breakpoint and Wildlands have built-in Tobii support. But you will have to fiddle with eye and head tracking sliders to get it to work best for you. Just FYI. As far as the other features from Tobii in these games, most of them in my opinion are more or less "novelty" items (with one exception listed below). They may suit you. For example, in Wildlands, you can set it up so that if you look at where you normally have the mini-map, the map appears while you are looking at it. Also you can use your eyes to select an item (e.g., grenade) off the weapon wheel. These and several other available features, to me, are cute but not worth the effort to integrate into my established game play routine. There is one feature (in addition to screen scolling) that I have found makes on-going sense. And that is automatically swinging your weapon to somewhere near where your eyes are looking by just clicking on the right mouse button. This works well in a 3rd person game. In real life, for example, if you are outside and scanning for baddies, if you see any, you're gonna keep your eyes on them while you swing the weapon around towards them. The "Aim at Gaze" feature simulates this. Again, works best in a 3rd person game. (IN a 1st person game, where you have a scope, and you apply this, it can be visually disorientating. I use iron sights more because of this. Speaking of 1st person, I generally run Breakpoint and Wildlands each with their First Person mods. So here's my conclusion for you players out there. For Breakpoint and Wildlands, it does enhance immersion. It feels more real. And maybe some of the novelty settings might please you. Overall, the game is more enjoyable. Whether it is $300 more enjoyable depends on your situation. Note that Tobii works on many games. See their website for the list of supported games. Hope this helps!
Trustpilot
2 months ago
1 week ago