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โก Catch the future of Pokรฉmon adventure before everyone else does!
Pokรฉmon Legends: Arceus revolutionizes the classic Pokรฉmon formula by blending fast-paced action with deep RPG mechanics in an expansive open world. Set in the ancient Hisui region, players embark on a groundbreaking journey to build the first Pokรฉdex, discover new Pokรฉmon forms, and engage in dynamic battles with dual fighting styles. With continuous free updates adding fresh content and challenges, this title is a must-have for any Pokรฉmon fan eager to experience the next evolution of the franchise.









| ASIN | B0914YGQSH |
| Best Sellers Rank | #393 in Video Games ( See Top 100 in Video Games ) #33 in Nintendo Switch Games |
| Customer Reviews | 4.8 4.8 out of 5 stars (26,730) |
| Date First Available | May 26, 2021 |
| Department | Teens & Adults |
| Item model number | TBD |
| Language | English |
| Manufacturer | Nintendo |
| Our Recommended age | 5 - 20 years |
| Product Dimensions | 6.61 x 4.09 x 0.39 inches; 1.76 ounces |
M**N
A Breath of Fresh Air for the series
The pokemon series has been stagnant with the same formula since 1996 with one new mechanic here and there, which has been consistently fun, but left you wanting more. Arceus is not a perfect evolution of the traditional formula, but it is a step in the right direction. Arceus rips alot from Breath of the Wild, and potentially could've ripped even more (you'll understand when you are attempting to climb up a tiny curb of a hill) to be even more fun in terms of traversal. As you progress, you will find more tools to help your movement, but I found myself imagining a pokemon world with even more personal choices of character movement or interaction with the world. Supplies are plentiful and easy to aquire, and funds for more gear are increasingly plentiful as the game rewards you for completing research on pokemon. Battling is incredibly streamlined and the scaling of levels and damage has been changed so the risks (and the tension is higher). If you are seen by multiple aggressive pokemon, you can run a risk of being overrun if you aren't careful. It isn't perfect and later that risk becomes more obsolete, but it is a good step. One regret I have is that in the simplification of the battling, alot of strategic value is lost. Pokemon do not have abilities anymore like levitate, etc as well as item holding. I imagined what it would be like to have that aspect with the new scaling of damage and level differences as well and I hope they revisit it in the future. One thing I do really like is the scrapping of the IV system with grit dust. For casual players, IV and EVs are just additional flavoring to make every pokemon different, but more hardcore players well spend ages grinding in the same area or breeding pokemon for perfect stats (back in the day when I played pokemon silver, I literally taped my Gameboy control button down at a gym with a panel that slid you back so I could "walk" and hatch pokemon eggs for better stats) Rather then grind for 85 hours for a single one of your favorite pokemon with perfect IVs or EVs then painstakingly train them on a specific type of pokemon that raises one specific point of EV, which, by the by, almost none of that information you can see or keep track of easily except for a bare minimum web chart and some numbers by your stats. I know there's alot of bragging rights for "legit" perfect statted shiny pokemon, but it always bothered me because you are essentially gambling and wasting time for the chance of finding one. There is no real skill involved, just a test of your will and patience to endure.. Also, plenty of hackers in the newer games make all that effort obsolete. Instead just take your favorite pokemon and invest in them instead. Got a shiny and it's junk? No worries, you can raise their stats instead while you're out exploring. Your starter is no longer a footrung to better pokemon to grind for later, it is a partner you can invest in. It is all much more clear and concise. In a purely sentimental note, I also feel it fits pokemons theme much better of its more about what pokemon you like and put the effort into, rather then just a team filled with the current metas of the strongest that are all relatively the same. My bidoof maybe can't take on a perfect statted Arceus, but it can probably give it a run for its money now. Arceus's biggest weakness is its plot and its characters. The tutorial is two hours too long with way too much talking and no way to skip. The story is so boring and convoluted, with no buildup or genuine emotional beats at all. You have a cellphone from essentially God. They stole bits of plot from Breath of wild and made it kiddie version including a "calamity" and literal rips in space and time that no one seems overly concerned for and somehow know quite a bit about. I know this is a game marketed for children, but aside from the fact that pokemon is multi generational now as well, there are plenty of examples of children's media with excellent stories and character development. All in all, between Sword/Shield and Arceus there have been many steps in the right directions to bring more innovation into the series. I hope Nintendo continues development of more open world pokemon games. I would love to have more interactions with my pokemon directly, have more trainers (and other players) to fight, watch the interactions of even more pokemon in the wild, and feel even more like the wandering trainer that as a kid I wanted to be.
E**Z
Best pokemon game
I highly recommend getting this.
M**T
Great product
Just what my son wanted.He loves it
M**Y
Amazing Game
Let's nip one issue in the bud. This game, along with others of its kind, suffer from the limitations of the system it is on. The clearest example is the slow FPS of objects in the far distance, which funny enough is intentionally programmed into these games to prevent further quality degradation during playthrough. It's not really this game's fault, and the developers did wonderful work around it. If you can live with that visual you're in for a treat. The gameplay flow is absolutely wonderful. It does what main-series Pokรฉmon can not: Make catching and collecting fun. The problem with main-series games is it holds on to traditional RPG mechanics too tightly in an era where they've the option to upgrade and improve. Legends Arceus does this with eliminating "You've Caught XYZ! Now look at it's Pokรฉdex Entry, again!" and applying lock-on targeting and real-time action with the catching. Pokรฉmon attack and run away, making it a skill to smack with a Pokรฉball. Included with each dex entry is a long list of tasks, not all of which are required to progress but for those who enjoy total completion it adds some variety. Shiny hunting is an enjoyment compared to previous entries and the future entry of Scarlet and Violet. Every shiny is accompanied with both a visual and auditory notification so you know it is there. Story wise, the game dives into lore about the Pokรฉmon universe. This does not mean you need to know it to enjoy the story, but it helps they released Brilliant Diamond/Shining Pearl to give you an idea of what this region is. You do end up caring about the characters you meet, as opposed to a game like Sword/Shield which fails in the story department. Boss fights are also a tricky and fun experience, and you'll find yourself with plenty of challenges along the way. I consider this to be the best Pokรฉmon game they've made thus far. Scarlet/Violet do continue with improved storytelling and better open-world design. But, Legends Arceus is very polished in design and concept.
K**E
Awesome
Love this game!!!
S**D
Evolution of Pokemon
I really like this game. They give you thousands of things to do with the pokemon. It's great to have the incentive to go out and use a cacoon pokemon or incentive to catch 30 of the same pokemon. This is how the new Pokedex works and your rewarded for your efforts in poke-bucks, in the ability to catch higher level pokemon, and very useful information. It really isn't true open world. However, there are very large sections that when your in them it is open world you just can't go from the mountains to the plains you gotta go home then travel. The whole PokeBall and catching system is my favorite improvement. you can craft s wide array of PokeBalls that work better for different types of pokemon, like the iron ball for big heavy pokemon or the sky ball for Quick flying pokemon. Sneaking in grass to catch Pokemon is awesome or catching it unware with a PokeBall to the back of the head to start the battle with 2 moves before it can pull of one is rewarding The variant pokemon are pretty fun too. Each pokemon feels more unique, I haven't used a pokemon I didn't like and I've used most of them. Speaking of pokemon no need to worry about not evolving right away they learn every move in their list regardless of evolution. A couple negatives would be the story, it's nothing too good better than the same story we have played since the 90s but still not super impressed with it. Also the intro felt way way too long, the first hour and some odd minutes your stuck talking to people not catching Pokemon and eating with the new professor. Another downside is the graphics I'm not sure if they were rushed but it looks like a Nintendo game from a decade ago. This could be a pro or con but the need to catch the same pokemon dozens of time can feel like grinding, I like this sorta thing but I know some people who didn't dig it. Overall if you like pokemon this is a must buy, it's everything the pokemon games of old were and then made so much better. Battle is improved, the pokemon design and movements are great with a nice variety. I had the most fun just wandering filling up my Pokedex with random jobs of which every pokemon has an average of 5-6 jobs to complete. Out of 10 I'd give it a solid 8.5. best pokemon game since HeartGold/soul silver.
J**E
It's the Pokรฉmon game I have waited for.
TLDR: The Game is really good. The systems work great and its a world you can get lost in and play for a very long time. It's the Pokรฉmon game I have been hoping for. This review is going to be a bit long so hold on. 1. Open world! Pokรฉmon has been in need on an open world type game for a very long time. The areas feel alive and fun to explore as you go walk around. If you are anything like me exploring has always been a large part of the Pokรฉmon games and this game lets you explore and find fun things and Pokรฉmon wherever you go. It is broken up into several main areas. I understand that they did this to help streamline the story better but, I think they could have gotten away with just letting the player have one big open world. That might just might be my preference though. The Pokรฉmon all around make the world feel alive and exciting. Plus, lots of things to pick up for crafting and using in the open world. Plus plenty of secrets to find lying around. Including Unown and weird will-o'-wisps hiding is various places. 2. Mechanics! We have some brand new mechanics. - The core mechanic in the game is throwing things. You throw things to catch Pokรฉmon, you throw things to battle Pokรฉmon, you throw things to lure/distract Pokรฉmon. Lots of throwing. But, it is interesting and complex enough that it feels good. Lots of things that you need to do can all be wrapped up nicely into one mechanic so it's not too complicated to learn how to play. - Lots of the mechanics that got in your face in old games have become a lot less intrusive. For example the whole game doesn't pause when you catch a new Pokรฉmon to ask you if you want to give it a nickname or when one of you Pokรฉmon are ready to evolve. This means that you get to focus on what you are doing in the open world. The downside of this is that you have to go into the menu to give nicknames or evolve your Pokรฉmon. - Locomotion is great and varied. To put it simple, it's fun to move around in the game. Even if you aren't doing anything else walking or swimming or flying across the map is fun. Personally the sneaking is really slow but its not annoying enough to be bad. - Pokรฉmon battles are cool and more complex than previous game titles. I won't get too much into it, but I think the battle mechanics are really well thought out, fun and interesting. My biggest complaint of the game is that there aren't any random trainers wandering around the open world map that want to challenge you! - Nobel Pokรฉmon. The bosses of the game are cool. They also use the core throwing mechanic as a way to make the boss fights different from regular battles. I think they are cool parts of the game that do well to make each battle memorable and fun. They are not my favorite part of the games though. -New online mechanics. When you black out in this game you drop items that other players can pick up in their game to return them to you. 3. Story. I don't want to give a big breakdown of the story here as I don't want to spoil it for anyone. I think it is one of the best stories Pokรฉmon has had in a long time. It's not a masterpiece, but it is better than what is expected for Pokรฉmon most of the time. 4. Graphics. I think it's a good thing that I have mostly seen people compare this game's graphics to Breath of the Wild instead of other Pokรฉmon games. It means that the games are moving forward. The graphics are just okay when compared to other games, but they are the best graphics I have seen in a Pokรฉmon Game. So, progress! 5. Sound Design. Personally, I love the sound design for this game. It feels great. I don't have the expertise to give it a full analysis but it feels great and the music sounds good! 6. Side quests! There are so many side quests and most of them feel pretty good. Lots of fetch quests though. Overall they are a good addition to the game and help make the world feel alive. 7. Things that could be improved. Now, remember that even if you love a piece of media you can always find things that you don't like. - Trainers. So, as I said earlier. I would love to see trainers that challenge you to battles just hanging out in the wild. - Gyms + elite four. While the Nobel Pokรฉmon were a cool thing to replace gyms as Boss fights I would have loved to see Gyms still in the game. Same with the elite four. I just want more reason to have battles in this game. - Why is the save menu in the bag? I think online and save functions would make more sense with the Map in the "Phone" menu. I keep pressing the wrong menu to save. - This game is for slightly older kids. This is not really a bad thing, but it could be for some people. It will be hard for younger kids to play compared to older Pokรฉmon games. (Although my young kid still loves it.)
I**S
Fast and well packaged with great graphic design.
Got here faster than expected, and was very well packaged and love y'alls design, game was in good shape and can't wait to play through Arceus.
M**K
No Promo card
I ordered this to the USA from Japan just because of the promo card but I did not receive the promo card in the order. Waste of time and money
R**Y
bon petit jeu d aventure pokemon
bon petit jeu d aventure pokemon amusant avec une histoire et des combats et des discussions avec des personnages. parfait pour les amateurs de pokemon mais aussi les enfants car il n es pas trop dur a jouer. c est dommage qu il n y a pas de mise a jour pour la switch 2 pour ce jeu jusqu a maintenant.
C**N
Pokemon legends
Excellente merci!
F**E
new concept of pokemon
nice
M**A
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