![Super Smash Bros. Brawl [video game]](https://m.media-amazon.com/images/I/71mxIg2sBrL._AC_SL3840_.jpg)

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๐ฅ Smash your way to legendary status with the ultimate Wii brawl! ๐
Super Smash Bros. Brawl is a critically acclaimed Wii fighting game featuring over 30 iconic Nintendo and third-party characters, innovative Final Smash moves, and up to 4-player local multiplayer. With more than a dozen dynamic stages and a wealth of unlockable content, it offers hundreds of hours of addictive gameplay and social competition, making it a must-have for any Wii owner.




| ASIN | B000FQ9R4E |
| Best Sellers Rank | #6,186 in Video Games ( See Top 100 in Video Games ) #34 in Wii Games |
| Compatible Video Game Console Models | Nintendo Wii, Nintendo Wii Mini, Nintendo Wii U |
| Computer Platform | Nintendo Wii |
| Customer Reviews | 4.4 4.4 out of 5 stars (4,159) |
| Date First Available | May 23, 2006 |
| Global Trade Identification Number | 00045496900397 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Item model number | 45496900397 |
| Language | English |
| Manufacturer | Nintendo of America |
| Number of Players | 4 |
| Product Dimensions | 0.6 x 5.3 x 7.5 inches; 3.2 ounces |
| Publication Date | March 9, 2008 |
| Release date | March 9, 2008 |
| Type of item | Video Game |
| UPC | 172302827996 045496901103 087108575043 045496900397 |
J**S
So much to do!
Yes, Nintendo delayed the release for this game (it's not the first time). But the wait is over, and believe me - the game lives up to the hype. Smash Bros. Brawl features a list of characters and stages much larger than any previous game in the Smash Bros. line. Of course, in addition to the characters available from the beginning, there are many unlockable characters as well. But there's more than just characters and stages. If you're really into videogame soundtracks like me, then you'll have fun just listening to the music from Brawl. The game includes awesome arrangements of music from almost every conceivable Nintendo game from Animal Crossing to Zelda, including such franchises as Mario, Star Fox, Kid Icarus, and even Tetris. Brawl starts with much of this music from the beginning. But there are many more pieces that can be unlocked (probably numbering near a hundred.) Brawl is mainly a fighting game designed for multiple players (human or computer). When I first heard of a new single-player mode of play I expected it to just be a little extra that they tacked onto the game - but I was wrong! The single-player adventure mode, known as the Subspace Emissary, could be a great game by itself. Especially if you like the old-fashioned side-scrolling games of NES and Super NES days. The graphics of the game are better than most of the other current games for Wii. It actually amazes me, what with all the features, unlockables, and modes of play, that they were able to fit everything into one game disc. Only one minor complaint: The Wii Remote is not very good for this game. The control styles that involve the remote or the remote & nunchuk are very hard to get used to. However, you can also play this game using the Classic controller add-on, and you can even use a GameCube controller if you prefer! So if you're like me and have been into Smash Bros. since the original Nintendo64 release, you'll be excited with all the new additions and expansions to this third installment in the series. If you're new to Smash Bros. and are just now getting into it, this is the best place to start. It's definitely worth the wait.
L**A
Solid, Fun, Enjoyable Game
Following in the footsteps of a game as widely acclaimed as Super Smash Brothers Melee for the Gamecube (with 7 million copies sold) isn't easy, even more so when there's a huge amount of hype surrounding the game as well. With that in mind, does Super Smash Brother Brawl live up to the legacy that Melee represents, or to the level that pre-launch material indicated? Short answer for both: reasonably so. Super Smash Brothers is a Nintendo crossover fighting game series featuring characters from almost every Nintendo franchise. Favorites like Mario, Link, Kirby and Samus duke it out in battles of up to four people on stages that are also taken from Nintendo series. Rather than direct combat, SSB focuses on the more cartoonish option of beating up an enemy and then launching them out of the stage with a powerful attack. Plenty of items and stage events keep the game an incredibly fun party experience. Brawl adds to the formula perfected in Melee by adding new characters, new items, and new stages, as well as some new features. There are a total of 26 characters; new additions to the cast include Pit from NES classic Kid Icarus, a Pokemon Trainer and three of his Pokemon, Pikmin's Captain Olimar, and the Mario series' villain/evil twin, Wario. Furthermore, two non-Nintendo characters are available, in a series first: Snake of Metal Gear fame and Sonic the Hedgehog both join the cast. In total, the cast additions include some pleasant surprises, but also some disappointing removals (characters like Roy and Mewtwo have been nixed, although they have been replaced with similar characters from newer installments of their respective series'). There are a bevy of new items in the game. Foremost among these is the Smash Ball; when attacked enough, it grants the attacking character a "Final Smash" - a devastating attack that varies between different characters. For example, Mario shoots a screen-wide barrage of fireballs, Link catches one opponent in a Triforce symbol and slashes away at them, and Kirby cooks all his enemies in a giant pot. Unfortunately, some Final Smashes are copied or reused; for example, one hidden Zelda character copies Link's Final Smash exactly, and every character from Star Fox (three in all) use the Landmaster Tank as their Final Smash. However, some are definitely really neat and welcome changes to the gameplay - a sort of temporary bonus minigame for whoever manages to get the Smash Ball. Another new item is the Assist Trophy, which is similar to the Poke'ball item in that it summons an invincible helper to fight the enemies of whoever summoned them. For example, Samurai Goroh (from F-Zero) attacks enemies with a katana, as does Lyn from Fire Emblem (in a single swift cut). Kirby's friend Knuckle Joe delivers a barrage of blows and a mighty uppercut that KOs almost anything in its path. Little Mac from Punch-Out!! uses his speed and strength to deliver a startlingly fast jab. Jeff from Earthbound launches rockets at his enemies. Andross (in his Star Fox for the SNES incarnation) lurks in the background and shoots damaging 3d panels. Not all of them have good effects, though; The Nintendog covers the screen, making seeing the battle almost impossible. Mr. Resetti from Animal Crossing goes on one of his famous rants, the text of which blocks the upper half of the battle completely. All of them contribute greatly to the chaos and hilarity of Smash Bros fighting. There are some new stages as well. The famous Bridge of Eldin from the Legend of Zelda serves as a long, flat stage occasionally broken by a bomb planted by a rampaging Moblin rider. The Frigate Orpheon from Metroid Prime occasionally flips upside down, causing the playing field to shift. Smashville is an Animal Crossing-themed level, and like its source will change depending on what time the level is played. Pictochat has the enemies fighting among the doodles and illustrations of the DS' built in chat program. Most of the new stages are good, but some of them (particularly Delfino Plaza from Super Mario Sunshine and Lylat Cruise from Star Fox Assault) are simply platforms on a moving background, and lack any real extra themes or effects. It's also possible to build your own stages with a variety of parts and backgrounds, which is a fairly intuitive process that can produce some insanely fun results. Besides multiplayer, the game has a new single player mode as well: "Subspace Emissary", a story told through cutscenes and action stages. The former are well directed but unvoiced / unworded, relying heavily on body language to get their message across. The story involves an evil plot to destroy the world of Smash Brothers perpetuated by the game's villanous characters (Bowser, Wario, and so on). The Smash Bros cast must team up - splintered at first, but then united - to combat this menace. The interactions between characters have some real gems - for example, Lucas from Mother 3 using the Pokemon Trainer as a sort of big brother role model, or Diddy Kong dragging Fox and Falco off to help him rescue Donkey Kong. The story is difficult to make out, however (though it's explained in detail on the Smash Bros. site), and the final boss is nothing short of eye-roll material (hint: he's a new original character, not an established Nintendo character). The story is mostly enjoyable for the little tidbits, and those are good and plentiful, so they make it worth it. The action stages are 2d side-scrolling classic platforming, with characters fighting against the mysterious and somewhat generic enemies unique to the game. The mechanics are similar to regular gameplay, but directed at a multitude of enemies rather than a small number of skilled opponents. Stages range from generic and boring to generic and frustrating - from "random jungle" to "random ruins" to "random flying space-lab". Other than the playable characters and some enemies from the Mario games, there's nothing "Nintendo" about the game mode - you feel like a Nintendo character playing in some other non-Smash Brothers game. So, in that way, this mode feels like it could've been done a lot better. Other bonus parts of the game include the return of trophies from Melee, new unlockable tracks for stages, and a variety of new event matches and sub-games. Furthermore - perhaps most importantly - the Wii allows SSBB to be played online, either with friends (added by inputting their unique code) or with strangers. This mode is pretty well coordinated, and there are no real complaints about it. The option also exists to spectate matches and bet on the winner, adding to the stylish, crowd-pleasing dynamic that the game entails. The gameplay as a whole is great, but it feels less sharp than Melee; some moves feel too slow, unresponsive, or just "wrong". The sense of controlled chaos that Melee evoked has been replaced by rampant and uncontrolled chaos, and a lot of the "art" of playing has gone out of it. The graphics are in general improved, with some good details on characters and stages, but for the most part everything's moving too fast to notice it. The sound is mostly improved - any poor changes in, say, the announcer's voice, or quality in general are offset by the sheer number of music tracks in the game. As a whole SSBB is a solid, fun, enjoyable game, with some minor bugs and annoyances. There's a lot added, but the jump from Super Smash Bros. to Melee feels stronger than the jump from Melee to Brawl. However, by itself it is a good game with a wide variety of characters and stages from every part of Nintendo's history. 9/10.
J**0
Sent me the EUROPEAN version of the game
I was really excited to get this in the mail because I had bought it for my little brother's 7th birthday and whoa look! It came the day before the party! Great! Except our Wii won't read the disc. Why? At first, I thought it was because of the dual layering of the disc or the old lens of the Wii. Then I checked the case. There it said it was rated for 12+ instead of the American "T for Teens" rating, meaning this version is meant for the European Wii, which is apparently very different. And the weird thing is, the picture that is advertised above is clearly American. Now, what the hell am I supposed to do with a European Wii game? I've already sent a complaint to the company, so best case scenario that I can hope for is that they'll exchange it, because Best Buy or Gamestop certainly won't because it's freaking EUROPEAN. No one's going to buy it, except maybe a foreign exchange student who decided to bring their wii to the States. Now, my little brother doesn't have as great a birthday present as I had hoped to give him. Just a useless game. I am never buying from this company again, because they obviously don't know the product they're selling.
T**S
A Must Buy!
Super Smash Brothers Brawl is what I call the defining game on the Wii. Unlike other games that resort to using motion controls, this game returns to the use of a nonmotion guided control scheme to allow for a wide array of fun. At its core, Brawl is a traditional fighting game with the usual onslaught of combos, playable characters, and modes. However, surrounded by this core is excessively addicting gameplay, collectibles, music, and fan service. Potentially, this game is a fan service game. It features hundreds of references to many Nintendo properties and even a few third party playable characters. I could sit here and describe every single mode to you but that would take me forever. Brawl packs so much but where the fun mostly lies is in its versus mode. There is an online versus mode but due to constant lag problems it should be avoided. This is the definitive local multiplayer game with up to four player support using any combination of wii remote control, nunchuk, classic controller, and gamecube controller. The only negative aspect of this game is the annoying single player mode called the subspace emissary. It is all flash and no substance. Basically a player plays this mode to unlock a few collectibles or characters (though characters can be unlocked by fulfilling other feats in the numerous other modes). There is no voice over work performed in the cutscenes in this mode, little background information is given, and it brings back to life an annoying gameplay mechanic from times past, replaying boss fights... Looking beyond the subspace emissary you shall have a game that is loaded with tons of features and all. It will take more than 100 hours to unlock every collectible (yes because there is a collectible for having 100 hours of playtime), for people who do not have tons of local players to play with there is a decent online mode or one can just constantly play against ridiculously over powered PC controlled opponents. Ultimately, if you are a Wii owner you need this game!
P**K
Everything about this game screams "Epic Nintendo Game"
I wasn't much of a console gamer for a long time after the N64, but one game that stood out on it was Super Smash Bros. Fast forward to 2008 and I broke down and got a Wii for the party-gaming potential. I have not been disappointed. Yesterday, this game arrived. Oh boy. This is a heck of a lot of fun. The number of things to do is incredible. You can even practice your character's moves against your choice of inert or active opponents. Nintendo seems to have intended this game to be epic as they not only include an in-game retrospective of the entire line of Nintendo gaming products going back all the way to the NES, they include time-limited trial versions of the classic games. Wifi works wonderfully. Online matches are frantic and fun. One odd thing is that the wireless pointer feature of your wii controller is completely inert once you load the game. This is one area where they shouldn't have stuck to their roots- it feels silly to move a token with the analog joystick when I could theoretically just point at the character I want to use. But you get used to it. If you have a kid, he will spend months getting all the unlocks (there are lots). If you have a kid inside you, you will rediscover some console joy. The maps are pretty amusing/crazy. They touch on many themes/ideas from previous Nintendo works. Put it this way: There is a Pictochat map. The terrain is drawn as you play... Many maps have destructible terrain or areas you cannot jump up through, which adds a strategic element. The characters are varied and seem very well-balanced against each other. (Aside: I love how the announcer says "KING DEDEDE" so seriously.) If you are completely new to the game, you still have a pretty good shot at winning by button-mashing, which I consider a good feature. If you have mastered the combos and moves however, you still have the advantage. I haven't played the adventure mode much but it is also fun. You pretty much have to buy this game if you own a Wii. This is as much a Wii-defining game as Super Mario Galaxy or Wii Sports is.
J**O
Excellent!
Excellent condition. Throwback to younger days. Happy to have purchased this product. Great product and seller.
B**7
Super Smash Bros. Brawl Review
This was one of the reasons why I finally caved in and purchased a Wii. The Super Smash Bros. games won me over from that first day, when, visiting my grandparents in Texas many many years ago, I rented a copy of the original N64 Smash from Blockbuster and spent a whole weekend with that beautiful grey cartridge. It was, quite simply, a smashing good time. Then there was Melee, and now Brawl. Brawl is hard for me to rank against the others. Of course it is the best looking graphically...or is it? Melee's graphics still hold up today, they are crystal clear. Brawl really isn't a giant leap from Melee's graphics. But graphics don't matter in the end right? It's all about gameplay. Brawl is a lot of fun, as should be expected from a Smash Bros. game. There are a ton of characters to unlock, and a lot of awesome debuts onto the Smash scene, such as Solid Snake, Diddy Kong, Pokemon Trainer, and Meta Knight, to name a few. It always fun to learn to master a new character on Super Smash Bros., learning the right strategies, strengths, and weaknesses. Brawl provides a lot of opportunity to get to learn a lot of different characters. There is also a ton of new items, and the Final Smash mechanic. These are all neat additions, but they can wear out the welcome, and stray from the simplicity that made the first Smash Bros. so great. The Final Smash mechanic in particular can be a bit unbalanced, with some characters' Final Smashes being absolutely devastating, while others' are next to useless. The new items can also tend to inundate the battlefield unless you tweak the options, turning a test of skill into a race for items (which is cool if that's what you want, otherwise you may want to reduce the amount of items available in the menu options). Brawl also features a single-player story-ish mode, the Subspace Emissary. It's really a sort of quasi-platforming game with the Super Smash Bros. mechanics that doesn't really work...but it provides some sort of entertainment if you don't have any friends around and are tired of brawling with CPUs. It is also one of the methods used to unlock characters. There is online play, but it can be problematic at times. I have been in many matches that get plagued with terrible lag that ruins the experience. Perhaps just as often, however, it works fine, and it's a blast brawling with friends online. Brawl is another fun entry in the Super Smash Bros. series, and worthy of the name. Aside from a few minor flaws, it is a great return to taking our favorite Nintendo characters and having them beat the snot out of each other.
S**I
best smash
best smash
A**E
Trรจs bon jeux
Bien reรงu avec un petit retard. Je n'ai eu aucun pb le jeux fonctionne trรจs bien.
O**D
Bien
Bon jeu et fonctionne bien . Usagรฉ qui en vaut la peine
M**K
Maekellosen
Das Spiel kamm in einem maekellosen Zustand innerhalb von zwei Tagen an . Anbei war noch ein gaming Booster und ein mauam Stick
M**H
Smashing the competition
This Game rocks. After reading some of the negative reviews I am shocked. People say this isn't a traditional beat em up. In my opinion thats a good point not a bad one. It offers a unique way of defeating your enemies. You hit your opponents and deal enough damage to smash them off the level. Also as to people complaining its too manic, thats kind of the point. This has great graphics, a wonderful array of characters and many different ways to play. The only bad point in my opinion is the subspace emisery mode is a little tedious and you do need to complete this to unlock all the extras. Seriously though this Game is so much fun, the first Smash Bros Game and Melee for the Game cube were so innovative and this version adds more to the Brawl. If you like games with a difference, want a new take on the aging fighting genre or just want to see Mario beat the hell out of Solid Snake and Sonic buy this Game. You won't be sorry.
E**A
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