🎉 Pocket-Sized Powerhouse: Relive the Classics, Rule the Present!
The My Arcade Atari Pocket Player Pro is a handheld, officially licensed Atari console featuring 100 classic games on a vibrant 2.75-inch color display. Designed for portability and ergonomic comfort, it offers dual power options (4 AA batteries or USB-C), adjustable volume and brightness, and a headphone jack for private play. Perfect for collectors and retro gaming enthusiasts seeking authentic Atari nostalgia in a compact, modern form.

















| ASIN | B0BT3XY8XG |
| Age Range (Description) | Kid |
| Batteries | 4 AA batteries required. |
| Battery Description | AA |
| Best Sellers Rank | #2,386 in Toys & Games ( See Top 100 in Toys & Games ) #4 in Plug & Play Video Games |
| Controller Type | Button Control |
| Customer Reviews | 4.3 4.3 out of 5 stars (1,627) |
| Display Type | LCD |
| Form Factor | Handheld |
| Global Trade Identification Number | 00845620070152 |
| Hardware Interface | USB, USB Type C |
| Item Weight | 8.8 ounces |
| Item model number | DGUNL-7015 |
| Language | Spanish |
| Manufacturer | My Arcade |
| Manufacturer Maximum Age | 168.0 |
| Manufacturer Minimum Age (MONTHS) | 168.0 |
| Manufacturer recommended age | 14 - 14 years |
| Material | Plastic |
| Number of Batteries | 4 AA batteries required. |
| Number of Players | 1 |
| Power Source | Battery Powered |
| Product Dimensions | 5.8"L x 1.5"W x 2.8"H |
| Release date | September 15, 2023 |
| Screen Size | 2.75 Inches |
| UPC | 845620070152 |
G**7
Great Pac-Man Game!
This Pac-Man game is a lot of fun! I got it for my 10 year old nephew. You can put 4 - AA batteries in it or it has a port to charge it with a USB C cable (not included). I put the batteries in and I couldn't stop playing it! It has a red start button to turn it on, but to actually start playing you must press the the 1 or 2 player button. I was confused at first as to how to begin the game. The screen size and color are perfect. You can adjust the screen brightness and the volume. He played with it the whole drive back to his home 2 hours away. I was glad I finally purchased a gift he loves. Even the adults at the party were having a good time playing it. There is a place on the unit where you can plug in headphones so the noise doesn't disturb others. If you are wondering if this is a good purchase, I would say yes because it was a hit at our party!
S**H
Great Console with All the Classics!
This is such a great all-in-one console with all the classics. It kept the kids occupied during long wait times at the theme parks, and as "incentive" for good behavior to get homework/etc done fast. I liked the fact that the games were old-school with minimal digital effects so that the kids wouldn't get over-stimulated with fast-action graphics or pop-ups that tend to be so addicting to them - nice that they could calmly focus on the game itself. As a tip, the first thing to teach your kid when using the console is how to lower the volume (not something you want to figure out real-time when they're in the backseat of the car!).
M**I
A Portable Time Machine
The My Arcade Street Fighter II Pocket Player Pro is a nostalgic little gem that makes a fantastic gift for anyone who grew up in the arcade era. I bought it for my dad for Christmas, and the look on his face when he powered it on was priceless—he was instantly transported back to his youth. The officially licensed Capcom branding ensures that the gameplay feels authentic, and the handheld itself is compact and easy to hold. With two games included and a bright 2.75” color screen, it delivers a solid retro gaming experience that captures the spirit of the arcade. In terms of performance, the device works exactly as intended. The controls are responsive, the screen is sharp enough for its size, and the sound is surprisingly decent for such a small console. It’s straightforward to use once the batteries are installed, and from that point on, it’s pure fun. One important thing to note, though, is that the package doesn’t include batteries, and you’ll need a small screwdriver to open the compartment. While this could be slightly inconvenient, it’s a minor hurdle compared to the joy of playing. What really makes this handheld shine is the sense of nostalgia it provides. It’s not just a game console—it’s a time machine that brings back the thrill of arcade battles and the energy of the Street Fighter II era. Whether you’re buying it for yourself or as a gift, it delivers joy well beyond its size. For its authentic gameplay, ease of use, and sheer fun factor, the My Arcade Street Fighter II Pocket Player Pro easily earns a 5/5!
C**.
Some titles are better than others
I have Galaga and Tetris. Galaga is great. I wish the body of the game were blue or some other color other than green but that’s nitpicking. Tetris is not quite as good as Galaga. It’s still a fun game and I recommend it, but I have an issue with the main button being a scroll wheel other than individual directional ones. It’s too easy to derail the pieces as they fall because the big button is so sensitive. Also, make sure you have fresh batteries to play with otherwise the game will shut off randomly. But other than that it’s a great brand. I intend on purchasing other titles in the future.
B**N
Mega Man Handheld
Great product! Love the design and the buttons are good for a handheld. Reminds me of my childhood. Good size for the price too! Had fun playing it! Would recommend!!
J**.
Nice little handheld, if you keep your expectations in check.
I'm a fairly big Mega Man fan, having owned/played every mainline title from the Classic, X, Zero, ZX and Legends series (minus some spin-offs and non canon titles I wasn't able to find), so the prospect of a cheap (more on that later), legal and convenient way to play the original NES entries on the go was simply irresistible to me and I jumped on it as soon as I had the chance. But obviously this review is not about my Mega Man fandom but rather about what you can expect from a product like this one. Therefore, I'm not discussing anything about the games themselves apart from the fact that while they're not MSX2 Metal Gear 2 they're still some of the finest 8-bit titles of all time. Now the machine itself. From a hardware standpoint, this silly little gadget gives a very good first impression. It's sturdy, runs on four standard AA batteries and its controls are among the best I've ever felt, even on more "real" handheld consoles. Great build, great feel and has a very cute front design depicting Mega Man, Cut Man and Guts Man! I just hope the printing stands the test of time... Build quality: 9 With that out of the way it's time to get honest with the rest. Time to get to the software part. Rather than having a HOME button, the system has a hard reset function that restarts the whole thing, minus the My Arcade star-up screen. There is a launcher upon activation, with the same 8-bit (and aspect ratio) presentation as the games themselves, but rather than six separate ROMS, it seems to be a single ROM with the launcher and all six games inside it, hence the need for a hard reset to change the games. Not a big deal in itself, but it further shows My Arcade's peculiar approach to the game data, and might explain several things that may or may not go beyond regular emulation. The screen is OK, and is bright and crisp enough, but it's a cheap 2.75" LCD display that's not clearly visible from every angle. Good enough (but not perfect) for individual play, but nothing more. Screen: 7 The games are colorful and look rather nice, but are displayed on the same forced 4:3 aspect ratio the NES games are presented on the Legacy Collection on last-gen consoles. No pixel perfect option. Also, expect A LOT of uneven pixels on the horizontal resolution as a result of the forced aspect ratio. The vertical resolution is absolutely perfect, though, as evidenced by the life and weapon gauges! A feat not even the Legacy Collection 2 ports of MM9 and 10 on last-gen consoles could achieve! Weird, indeed... Aspect ratio: 6 Pixel uniformity: 5 How well the games run is a different story. There is a lot of diagonal screen tearing (specially noticeable on strobing effects), probably due to the cheap screen not being able to achieve the proper refresh rate (maybe it is to maximize battery life?). This, along with the wildly uneven horizontal pixels gives the visual presentation a shoddy quality purists will never forget (or forgive). The emulation (or whatever it is) is competent on all other aspects and even the parallax scrolling on later entries is correctly presented here, with no additional glitches or artifacts. UPDATE: There ARE additional glitches and artifacts from Mega Man 3 onward, probably because they were developed on different engines than 1 and 2. Visual accuracy: 7 Visual performance: 5 This device doesn't support any assisting tools common to most emulators, even the crudest ones. So, don't expect any visual and sound adjustments beside the physical volume and brightness buttons on the handheld itself, and certainly no state saving of any kind. That's right! Old school at its finest (and at its cruelest)! Mega Man 1 in ONE sitting! Yay! At least the others keep their password function! :P Additional emulation features: 0 Controls: On the control department, I'm happy to report the games control like a dream! The pad and buttons are confortable, accurate and responsive with almost zero lag, even with all that screen tearing and slowdown inherent to 8-bits! You can even shoot Mega Man's main weapon along the music and stay on the rhythm)! Another feat not achieved on modern consoles... go figure... Controls and responsiveness: 10 The sound fares better than the visual presentation but it's still not a 1:1 replica of the original NES hardware. However, the stuff that's not perfectly recreated does sound nice and never gets annoying. UPDATE: Mega Man 3-6 have a very weird sustain effect which can actually get annoying. This is likely the result of spotty emulation. Sound emulation: 6 The battery life is more than adequate and after maybe 12-15 hours of non-continuous operation I haven't had to replace/recharge them yet (I'm using four Eneloop rechargeable batteries). Battery life: 8 at least, but not fully assessed until I have to actually replace/recharge the batteries. A word on pricing: While I said earlier this thing was cheap, I think it is... for a LICENSED product. That means you will own legal/authorized copies of Mega Man 1-6. If that's important to you, then the price is OK for what you'll get. But the licensing does come at a cost, and the result is that this one's not probably the cheapest handheld to play these games on. Since these Pocket Player gadgets came out there have been many comments about how much a ripoff they are, and how this or that device can run these same ROMS (and many more) in way better and cheaper ways. To each their own. I'm not going into that kind of discussion. Not here and not anywhere else. This is an official product and for better or worse, you're also paying for that. It's still way cheaper than playing the Mega Man Legacy Collection on a Switch, though. Pricing: 6. Overall: I personally still liked this handheld and have been having a great time playing these titles on the go. Well, at least until my travel time and/or patience allow me with MM1. I'm glad to have a relatively inexpensive way to play these titles on the go without having to carry a Switch around and fearing it gets damaged or stolen (beside all that, the box is beautiful). So, it works for me. Since it might not work for you, I felt I needed to be as honest as I'm capable of with its many flaws despite how much fun I'm having with it. So there you have it. Enjoy (or not)! Overall: 6.
K**H
Very pleased with game, as I remember it.
A**E
Really cool and was a nice gift - much enjoyed!
M**A
Lo definisco vintage perché ricorda i videogiochi che usavo da bambina.Semplice e portatile inseribile comodamente dentro un piccolo zaino.
G**I
Arrivato nei tempi previsti, in ottime condizioni !
A**U
Super produit.
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